Monster Plugin - Version 3.5 - Install
Filename: plugin_blatt_monster
Offline Manual
You are reading this offline manual for this plugin. The links to the right
navigate through the offline information. The links above and to the left
link to www.ravenousbugblatterbeast.pwp.blueyonder.co.uk.
If you downloaded the plugin from somewhere else, or downloaded it some time ago,
I recomend you check for an updated plugin. Note that the on-line manual may have been updated
even if the plugin hasn't.
Installing The Plugin
Complete the following form to tailor these instructions
to your system:
Requirements
Check you have installed all the prerequisite software for this plugin and it is working
before you attempt to install the plugin.
Copying Files
Copy the contents of the X folder to your
X folder.
Copy the contents of the X folder to
X (you will need to create this folder).
Copy the contents of the Config folder to
X (you will need to create this folder).
Metamod Configuration
Next you need to install the monster Metamod plugin.
Open the file X
and add the following line:
X
Adding the plugin to Admin Mod
Open the file Xplugin.ini and add the following
line above Xplugin_base.amx but
below Xplugin_antiflood.amx.
Xplugin_blatt_monster.amx
Admin Mod Configuration
-
Set admin_vault_file to the name of your vault file
(normally vault.ini). This file will be created if it doesn't exist.
- You must ensure that file_access_read is set to 1
in your X.
Testing the installation
Start a game, then check your log file. Any errors from the plugin should be reported at the
point the first player connects. Note: If you see an error message repeating continuously, there
is usually another error that appears above it once; that one indicates the real problem.
If no errors are reported you have successfully installed the plugin.
Using the Monster library on Linux
The monster_mm.i386.so file is compiled with GCC version 3. Therefore
you will need have version 3 of libstdc++ on your linux machine to load
the monster plugin. Check your log file at the point Metamod loads for messages
about this library being missing. You can also type "meta list" in the
server console. If the status of the monster plugin is "badf" this is
probably the cause.
If you do not have this file, you can download it from
the GCC site. I used
version 3.0.4 although newer versions should work. Alternatively you can
download the source
and compile it yourself on GCC version 2.9x.
Using the Monster library on a fast Windows machine
If you have a Pentium 4 or an Althon that supports 3DNow Pro, you
can use the optimised version of the monster_mm.dll. Take the file
monster_p4athlon_mm.dll, copy it to your addons\monster\dlls folder
and rename it to monster_mm.dll. This version uses SSE instructions
and is optimised for the longer pipelines of these processors.
|