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BeitragVerfasst: 26.04.2002, 18:28 

Registriert: 28.12.2001, 01:00
Beiträge: 18
Hi bei mir geht mp_tkpunish und mp_hostagepenalty nicht mehr seit ich den MM und AM drauf hab an was kann des liegen??

meine server.cfg:

// Use this file to configure your DEDICATED server.
// This config file is executed everytime the server changes levels.

// disable autoaim
sv_aim 0

// disable clients' ability to pause the server
pausable 0

// default server name. Change to "Bob's Server", etc.
hostname "1st =[DF]=Server"

// maximum client movement speed
sv_maxspeed 320

// 20 minute timelimit
mp_timelimit 45
sv_cheats 0
mp_autokick 1
mp_autoteambalance 1
mp_flashlight 1
mp_forcechasecam 1
mp_friendlyfire 1
mp_hostagepenalty 2
mp_limitteams 1
mp_logmessages 1
mp_logfile 1
mp_tkpunish 1
decalfreqency 2
log on
modt_display_time 5
mp_mapvoteratio 0.5



///////////////////////////////////////////////////////////////
// Admin Mod Server Configuration Variables //
///////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////////////
// This file allows you to set Server Configuration Variables //
// (CVARs for short) related to Admin Mod functionality. //
// //
// (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) //
////////////////////////////////////////////////////////////////////////////


// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
admin_balance_teams 0

// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
admin_bot_protection 1

// This is the message displayed to everyone after connecting.
admin_connect_msg "Willkommen auf dem =[DF]=DarkFire Server"

// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
admin_cs_restrict 1

// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
admin_debug 0

// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
admin_fun_mode 1

// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
admin_fx 1

// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
admin_gag_name 1

// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
admin_gag_sayteam 1

// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
admin_highlander 0

// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
admin_ignore_immunity 0

// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
admin_plugin_file "plugin.ini"

// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
admin_reconnect_timeout 300

// Message displayed to users who try to execute commands that
// they don't have the appropriate access rights for.
admin_reject_msg "You do not have access to this command."

// How often, in seconds, the repeat_message should be shown on
// the screen during the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
admin_repeat_freq 600

// Message that is show to everyone on the server every
// ten minutes by the message plugin.
admin_repeat_msg "www.darkfireclan.de.vu"

// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
admin_quiet 2

// This file is used to store configuration data across maps
// and even across server restarts.
admin_vault_file "vault.ini"

// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
admin_vote_autostart 1

// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
admin_vote_echo 0

// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
admin_vote_freq 600

// Controls how many times the current map can be
// extended for thirty minutes
admin_vote_maxextend 5

// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
admin_vote_ratio 60

// Ability to make clients execute commands
// (0=disabled, 1=enabled)
allow_client_exec 1

// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 1

// encrypt_password, for LINUX ONLY, whether to use
// encrypted passwords or not
// (0=disabled, 1=enabled)
encrypt_password 0

// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
file_access_read 1

// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
file_access_write 1

// This is only used with the old script system and is not
// needed with the new plugin system
help_file "admin_help.cfg"

// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
ips_file 0

// Ratio of players who must vote 'yes' to a kick for
// it to be successful.
kick_ratio 60

// Ratio of players who must vote 'yes' to a map change
// for it to be successful.
map_ratio 80

// List of maps people are allowed to vote for. 0 to disable.
// Disable to enable all maps and use list from mapcycle.txt.
maps_file 0

// The file (relative to the <mod> dir) that
// reserved models are loaded from. 0 to disable.
models_file 0

// The message shown to someone who gets kicked for
// trying to use a reserved model.
models_kick_msg "[ADMIN] That model is reserved on this server."

// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
nicks_kick_msg "[ADMIN] That name is reserved on this server."

// Password_field...first password of the setinfo line
// If password_field is "pw-AdminMod", the setinfo will be
// setinfo "pw-AdminMod" "password-in-users.ini"
password_field _pw-home

// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
pretty_say 1

// Controls how many (number) of the server's slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
reserve_slots 1

// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
reserve_slots_msg "There are no reserved slots available on the server."

// This controls how reserve slots work on the server. See documentation.
reserve_type 2

// NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored.
// Define the path to the script file here, if you don't want
// to use the plugin system.
script_file "cstrike/dlls/admin.amx"

// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
use_regex 0

// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
users_file "users.ini"

// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
vote_freq 180

// Location of word filter file. 0 to disable, or something
// like "wordlist.txt" if enabled
words_file 0


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 Betreff des Beitrags:
BeitragVerfasst: 26.04.2002, 18:32 

Registriert: 23.02.2002, 12:35
Beiträge: 86
Danke das du geschrieben hast welche Versionen du nutzt. ansonsten saug dir mal die neue Version unter

www.adminmod.org

_________________
ist gar nicht so schwer.... husch husch geht eben nicht :)

suchen geht aber..!!! http://board.battlenation.de/viewtopic.php?t=1633

Server IP: 62.80.115.184:27015
My Page: www.cs-point.de.vu


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 Betreff des Beitrags: version
BeitragVerfasst: 26.04.2002, 18:40 

Registriert: 28.12.2001, 01:00
Beiträge: 18
cs 1.4
hlds 4.1.0.9
mm 1.12
am 2.50.26


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 Betreff des Beitrags:
BeitragVerfasst: 26.04.2002, 22:38 

Registriert: 23.02.2002, 12:35
Beiträge: 86
mmhhhh spanisch

bei uns geht es und wir haben auch die gleichen Versionen

hat denn sonst noch jemand das gleiche Prob

hast du noch irgendwelche plugins installiert oder sonst irgendwas

kannst ja mal ne log posten wo der Anfang Also der MapStart drinne steht.

musst nur den Anfang posten (also wo die Map geladen wird bis zum ersten User connect) nicht die ganze 180 kb log k.

_________________
ist gar nicht so schwer.... husch husch geht eben nicht :)

suchen geht aber..!!! http://board.battlenation.de/viewtopic.php?t=1633

Server IP: 62.80.115.184:27015
My Page: www.cs-point.de.vu


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 Betreff des Beitrags:
BeitragVerfasst: 27.04.2002, 08:25 

Registriert: 28.12.2001, 01:00
Beiträge: 18
log ausschnitt:

L 04/26/2002 - 19:43:37: Team "TERRORIST" scored "20" with "2" players
L 04/26/2002 - 19:43:41: Rcon: "rcon 3357263495 "123654" status" from "192.168.0.50:7130"
L 04/26/2002 - 19:43:47: Rcon: "rcon 3357263495 "123654" status" from "192.168.0.50:7130"
L 04/26/2002 - 19:43:47: Server cvar "public_slots_free" = "28.000000"
L 04/26/2002 - 19:43:47: Server cvar "public_slots_free" = "29.000000"
L 04/26/2002 - 19:43:47: Server cvar "public_slots_free" = "30.000000"
L 04/26/2002 - 19:43:47: Server cvar "public_slots_free" = "31.000000"
L 04/26/2002 - 19:43:47: [META] ini: Begin re-reading plugins list: metamod.ini
L 04/26/2002 - 19:43:47: [META] ini: Read plugin config for:
L 04/26/2002 - 19:43:47: [META] ini: Read plugin config for: Log Daemon
L 04/26/2002 - 19:43:47: [META] ini: Finished reading plugins list: metamod.ini; Found 2 plugins
L 04/26/2002 - 19:43:48: [META] dll: Updating plugins...
L 04/26/2002 - 19:43:48: [META] dll: Finished updating 2 plugins; kept 2, loaded 0, unloaded 0, reloaded 0, delayed 0
L 04/26/2002 - 19:43:48: Log file closed
L 04/26/2002 - 19:43:48: Log file started (file "C:\HLServer\cstrike\logs\L0426010.log") (game "cstrike") (version "45/4.1.0.9/2006")
L 04/26/2002 - 19:43:48: Loading map "de_dust"
L 04/26/2002 - 19:43:48: Server cvars start
L 04/26/2002 - 19:43:48: Server cvar "mp_logfile" = "1"
L 04/26/2002 - 19:43:48: Server cvar "deathmatch" = "1"
L 04/26/2002 - 19:43:48: Server cvar "coop" = "0"
L 04/26/2002 - 19:43:48: Server cvar "pausable" = "0"
L 04/26/2002 - 19:43:48: Server cvar "sv_voiceenable" = "1"
L 04/26/2002 - 19:43:48: Server cvar "mp_consistency" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_contact" = ""
L 04/26/2002 - 19:43:48: Server cvar "sv_proxies" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_password" = ""
L 04/26/2002 - 19:43:48: Server cvar "sv_aim" = "0"
L 04/26/2002 - 19:43:48: Server cvar "sv_gravity" = "800"
L 04/26/2002 - 19:43:48: Server cvar "sv_friction" = "4.000000"
L 04/26/2002 - 19:43:48: Server cvar "edgefriction" = "2"
L 04/26/2002 - 19:43:48: Server cvar "sv_stopspeed" = "75.000000"
L 04/26/2002 - 19:43:48: Server cvar "sv_maxspeed" = "320"
L 04/26/2002 - 19:43:48: Server cvar "mp_footsteps" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_accelerate" = "5.000000"
L 04/26/2002 - 19:43:48: Server cvar "sv_stepsize" = "18"
L 04/26/2002 - 19:43:48: Server cvar "sv_clipmode" = "0"
L 04/26/2002 - 19:43:48: Server cvar "sv_bounce" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_airmove" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_airaccelerate" = "10"
L 04/26/2002 - 19:43:48: Server cvar "sv_wateraccelerate" = "10"
L 04/26/2002 - 19:43:48: Server cvar "sv_waterfriction" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_clienttrace" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_cheats" = "0"
L 04/26/2002 - 19:43:48: Server cvar "sv_allowupload" = "1"
L 04/26/2002 - 19:43:48: Server cvar "sv_minrate" = "0"
L 04/26/2002 - 19:43:48: Server cvar "sv_maxrate" = "0"
L 04/26/2002 - 19:43:48: Server cvar "reserve_slots" = "1"
L 04/26/2002 - 19:43:48: Server cvar "admin_highlander" = "0"
L 04/26/2002 - 19:43:48: Server cvar "admin_ignore_immunity" = "0"
L 04/26/2002 - 19:43:48: Server cvar "admin_quiet" = "2"
L 04/26/2002 - 19:43:48: Server cvar "admin_mod_version" = "b25026 (MM)"
L 04/26/2002 - 19:43:48: Server cvar "allow_client_exec" = "1"
L 04/26/2002 - 19:43:48: Server cvar "amv_private_server" = "0"
L 04/26/2002 - 19:43:48: Server cvar "default_access" = "1"
L 04/26/2002 - 19:43:48: Server cvar "public_slots_free" = "31.000000"
L 04/26/2002 - 19:43:48: Server cvar "reserve_type" = "2"
L 04/26/2002 - 19:43:48: Server cvar "mp_timelimit" = "45"
L 04/26/2002 - 19:43:48: Server cvar "mp_friendlyfire" = "1"
L 04/26/2002 - 19:43:48: Server cvar "mp_flashlight" = "1"
L 04/26/2002 - 19:43:48: Server cvar "decalfrequency" = "30"
L 04/26/2002 - 19:43:49: Server cvar "mp_allowmonsters" = "0"
L 04/26/2002 - 19:43:49: Server cvar "mp_roundtime" = "5"
L 04/26/2002 - 19:43:49: Server cvar "mp_buytime" = "1.5"
L 04/26/2002 - 19:43:49: Server cvar "mp_freezetime" = "6"
L 04/26/2002 - 19:43:49: Server cvar "mp_c4timer" = "45"
L 04/26/2002 - 19:43:49: Server cvar "mp_ghostfrequency" = "0.1"
L 04/26/2002 - 19:43:49: Server cvar "mp_autokick" = "1"
L 04/26/2002 - 19:43:49: Server cvar "sv_restartround" = "0"
L 04/26/2002 - 19:43:49: Server cvar "sv_restart" = "0"
L 04/26/2002 - 19:43:49: Server cvar "mp_limitteams" = "1"
L 04/26/2002 - 19:43:49: Server cvar "mp_autoteambalance" = "1"
L 04/26/2002 - 19:43:49: Server cvar "mp_tkpunish" = "1"
L 04/26/2002 - 19:43:49: Server cvar "mp_hostagepenalty" = "2"
L 04/26/2002 - 19:43:49: Server cvar "mp_mirrordamage" = "0"
L 04/26/2002 - 19:43:49: Server cvar "mp_logmessages" = "1"
L 04/26/2002 - 19:43:49: Server cvar "mp_forcecamera" = "0"
L 04/26/2002 - 19:43:49: Server cvar "mp_forcechasecam" = "1"
L 04/26/2002 - 19:43:49: Server cvar "mp_mapvoteratio" = "0.5"
L 04/26/2002 - 19:43:49: Server cvar "mp_maxrounds" = "0"
L 04/26/2002 - 19:43:49: Server cvar "mp_winlimit" = "0"
L 04/26/2002 - 19:43:49: Server cvar "mp_logdetail" = "3"
L 04/26/2002 - 19:43:49: Server cvar "mp_startmoney" = "800"
L 04/26/2002 - 19:43:49: Server cvar "mp_playerid" = "0"
L 04/26/2002 - 19:43:49: Server cvar "allow_spectators" = "1.0"
L 04/26/2002 - 19:43:49: Server cvar "mp_chattime" = "10"
L 04/26/2002 - 19:43:49: Server cvar "mp_kickpercent" = "0.66"
L 04/26/2002 - 19:43:49: Server cvar "mp_fragsleft" = "0"
L 04/26/2002 - 19:43:49: Server cvar "mp_timeleft" = "0"
L 04/26/2002 - 19:43:49: Server cvars end
L 04/26/2002 - 19:43:58: Server cvar "sv_maxspeed" = "900"
L 04/26/2002 - 19:44:02: [ADMIN] Fully initializing data.
L 04/26/2002 - 19:44:10: Started map "de_dust" (CRC "-1641307065")
L 04/26/2002 - 19:44:10: Server cvar "sv_maxspeed" = "320"
L 04/26/2002 - 19:44:10: Log file closed
L 04/26/2002 - 19:44:10: Log file started (file "C:\HLServer\cstrike\logs\L0426011.log") (game "cstrike") (version "45/4.1.0.9/2006")
L 04/26/2002 - 19:44:10: Rcon: "rcon 3357263495 "123654" status" from "192.168.0.50:7130"
L 04/26/2002 - 19:44:14: [ADMIN] Loading users from file 'users.ini'
L 04/26/2002 - 19:44:15: [ADMIN] Loaded 4 users
L 04/26/2002 - 19:44:15: [ADMIN] Loading vault records from file 'vault.ini'
L 04/26/2002 - 19:44:15: [ADMIN] Loaded 3 vault records
L 04/26/2002 - 19:44:15: [ADMIN] Loading plugins from file 'plugin.ini'
L 04/26/2002 - 19:44:15: [ADMIN] Executing command: logd_reg 62 admin_command lt_welt
L 04/26/2002 - 19:44:15: [ADMIN] Loaded 22 plugins
L 04/26/2002 - 19:44:15: [ADMIN] Plugins loaded successfully.
L 04/26/2002 - 19:44:15: "Botsie Collins<15><BOT><>" entered the game
L 04/26/2002 - 19:44:15: "Botsie Collins<15><BOT><>" joined team "CT"
L 04/26/2002 - 19:44:16: "S.E.S.<16><BOT><>" entered the game
L 04/26/2002 - 19:44:16: "S.E.S.<16><BOT><>" joined team "TERRORIST"
L 04/26/2002 - 19:44:16: World triggered "Game_Commencing"
L 04/26/2002 - 19:44:16: World triggered "Game_Commencing" (CT "0") (T "0")

plugin.ini:
dlls/plugin_antiflood.amx
dlls/plugin_base.amx
dlls/plugin_chat.amx
dlls/plugin_cheat.amx
dlls/plugin_CS.amx
dlls/plugin_hldsld_mapvote.amx
dlls/plugin_message.amx
dlls/plugin_retribution.amx
dlls/plugin_spawn.amx
;dlls/plugin_TFC.amx
dlls/plugin_fun.amx
dlls/plugin_podbot.amx
dlls/plugin_consgreet.amx
;dlls/plugin_timerem2.amx
dlls/plugin_democracy.amx
dlls/plugin_dio_motm.amx
dlls/plugin_krezerj_listen.amx
dlls/plugin_sank_AI.amx
dlls/plugin_who.amx
dlls/plugin_stetze_nextmap.amx
dlls/plugin_speech.amx
dlls/plugin_milkman_camper.amx
;dlls/plugin_logd_killstreak.amx
dlls/plugin_logd_timerem.amx


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 Betreff des Beitrags:
BeitragVerfasst: 27.04.2002, 12:24 

Registriert: 23.02.2002, 12:35
Beiträge: 86
Also startest du einen ListenServer ist nicht der Server von deinem Clan oder so.

Weil du ja Bots nutzt.

Nunja wenn ich zu Hause mit Bots spiele funktioniert dies auch nicht da ich automatisch der Host bin. also Hostagpenality sowieso erstmal nicht da du der Server sich ja sonst selbst beendet.

Also zumindest war des bei mir so. Im grossen und ganzen kenne ich mich nun mit Bots nich so toll aus aber da sind einige Sachen anders.

Sir Drinkalot bringt da schon mehr zu stande. Wo er nur wieder ist. :)

_________________
ist gar nicht so schwer.... husch husch geht eben nicht :)

suchen geht aber..!!! http://board.battlenation.de/viewtopic.php?t=1633

Server IP: 62.80.115.184:27015
My Page: www.cs-point.de.vu


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 Betreff des Beitrags: server
BeitragVerfasst: 27.04.2002, 17:39 

Registriert: 28.12.2001, 01:00
Beiträge: 18
doch isch ein lan clan server auf dem man auch bots reinmachen kann.
also dedicated .des mit bots isch abhängig von der verknüpfung.

botsverknüpfung:
J:\HLServer\hlds.exe -game cstrike - exec server.cfg -nomaster +sv_lan 1 +localinfo mm_gamedll podbot/podbot.dll +maxplayers 32 +map de_dust

normal:
J:\HLServer\hlds.exe -game cstrike - exec server.cfg -nomaster +sv_lan 1 +maxplayers 32 +map de_dust

ich hab keine ahnung an was des liegt :-?


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 Betreff des Beitrags:
BeitragVerfasst: 27.04.2002, 18:42 

Registriert: 28.12.2001, 01:00
Beiträge: 18
hab jetzt mal mm und am deinstaliert und aleine gespielt!!und ein paar geiseln umgebracht bin aber nicht geflogen


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 Betreff des Beitrags: Re: server
BeitragVerfasst: 28.04.2002, 12:51 

Registriert: 23.02.2002, 12:35
Beiträge: 86
Zitat:
doch isch ein lan clan server auf dem man auch bots reinmachen kann.
also dedicated .des mit bots isch abhängig von der verknüpfung.

botsverknüpfung:
J:\HLServer\hlds.exe -game cstrike - exec server.cfg -nomaster +sv_lan 1 +localinfo mm_gamedll podbot/podbot.dll +maxplayers 32 +map de_dust

normal:
J:\HLServer\hlds.exe -game cstrike - exec server.cfg -nomaster +sv_lan 1 +maxplayers 32 +map de_dust

ich hab keine ahnung an was des liegt :-?


Aber ich.!!!!

der exec server.cfg Befehl in deiner Befehlszeile wird ignorriert (scheiss Rechtschreibung)

es muss richtig so heissen
Code:
J:\HLServer\hlds.exe -game cstrike +exec server.cfg -nomaster +sv_lan +maxplayers 32 +map de_dust

UND

J:\HLServer\hlds.exe -game cstrike +exec server.cfg -nomaster +sv_lan 1 +localinfo mm_gamedll podbot/podbot.dll +maxplayers 32 +map de_dust
alles klar :)

_________________
ist gar nicht so schwer.... husch husch geht eben nicht :)

suchen geht aber..!!! http://board.battlenation.de/viewtopic.php?t=1633

Server IP: 62.80.115.184:27015
My Page: www.cs-point.de.vu


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 Betreff des Beitrags:
BeitragVerfasst: 28.04.2002, 18:22 

Registriert: 28.12.2001, 01:00
Beiträge: 18
ich habs probiert mit der verknüpung und bots und allein, es geht aber net.
habs jetzt au mal nur hlds und cs instaliert und die 2 cvars eingestellt .bin reigegangen bin aber nach 2 geiseln nicht geflogen.

ich weis nur ?????????????????????????????????

_________________
:)http://brainhunter.dyndns.org:)


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 Betreff des Beitrags:
BeitragVerfasst: 28.04.2002, 19:27 
AM.de Team
Benutzeravatar

Registriert: 22.10.2001, 01:00
Beiträge: 839
Was soll der Quatsch? Die server.cfg wird sowieso beim Start jeder Map ausgefuehrt. Das exec server.cfg hat in der Kommandozeile nichts zu suchen.

_________________
There are no stupid questions, only stupid people.


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 Betreff des Beitrags:
BeitragVerfasst: 29.04.2002, 14:06 

Registriert: 28.12.2001, 01:00
Beiträge: 18
yo weis ich icsh aber eigendlich auch egal ob des da drin isch oder net .
es geht weder mit noch ohne :evil:

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