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cw_creator geht nicht brauche hilfe https://www.adminmod.de/viewtopic.php?t=3065 |
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Autor: | White-dragon [ 22.05.2002, 19:19 ] |
Betreff des Beitrags: | cw_creator geht nicht brauche hilfe |
Hi! Ich weis nicht warum es bei mir nicht geht ich habe alles so gemacht wie es in der anleitung steht bin sie schon mehr mals durchgegangen,ich habe auch die leeren datein drin zb. war.cfg . Wenn ich das admin_war_set <ClanTag1> <ClanTag2> <WAR-Password> <Map> <Map2> <war.cfg> alles eingegeben habe ändert er das pass die map so weit geht alles wenn ich admin_war_start mache geht der vote auch aber er ladet mir nich die CFG die ich ihm angegeben habe aber es kommt auch keine fehlermeldung. Was kann das sein???? meine server cfg : hostname "[WDW]Dragons Hell by NGZ-Server.de " sv_password "headshot" rcon_password "******" mp_timelimit 30 mp_autokick 1 mp_autoteambalance 0 mp_buytime 0.5 mp_c4timer 35 mp_flashlight 1 mp_forcechasecam 1 mp_footsteps 1 mp_freezetime 3 mp_friendlyfire 1 mp_hostagepenalty 2 mp_limitteams 2 mp_roundtime 5 mp_tkpunish 0 script_file "vault.ini" sv_aim 0 pausable 0 sv_cheats 0 sv_maxrate 0 sv_maxspeed 600 sv_airaccelerate 1.5 sv_airmove 1 mp_lowlag 1 mp_logmessages 1 mp_logfile 1 log on mp_logdetail 3 mp_autocrosshair 0 mp_falldamage 1 mp_chasecam 1 mp_friendlygrenade 0 mp_winlimit 0 mp_fadetoblack 0 mapcyclefile mapcycle.txt pausable 0 hpk_maxsize "0.6" exec adminmod.cfg log on logaddress 68.2.62.47 exec war.cfg Meine plug.ini dlls/plugin_base.amx dlls/plugin_cheat.amx dlls/plugin_CS.amx dlls/plugin_hldsld_mapvote.amx dlls/plugin_message.amx dlls/plugin_retribution.amx dlls/plugin_spawn.amx ;dlls/plugin_TFC.amx dlls/plugin_fun.amx dlls/plugin_cw_creator.amx dlls/plugin_budfroggy_rainbow.amx dlls/plugin_hass.amx dlls/plugin_matrix.amx dlls/plugin_sank_antiflood.amx dlls/plugin_sank_chatmode.amx dlls/plugin_speech.amx dlls/plugin_stetze.amx dlls/plugin_timerem2.amx dlls/plugin_vote_restrict.amx dlls/plugin_who.amx dlls/plugin_logd_killstreak.amx dlls/plugin_logd_lastscout.amx dlls/plugin_logd_playeraward.amx dlls/plugin_logd_timeleft.amx dlls/plugin_logd_hp.amx dlls/plugin_logd_tkrevenge.amx dlls/plugin_dio_motm.amx dlls/plugin_infosay.amx dlls/plugin_sank_sounds.amx dlls/plugin_cw_creator.amx Adminmod.cfg /////////////////////////////////////////////////////////////// // Admin Mod Server Configuration Variables // /////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////// // This file allows you to set Server Configuration Variables // // (CVARs for short) related to Admin Mod functionality. // // // // (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) // //////////////////////////////////////////////////////////////////////////// // Used by the TFC plugin only. If enabled, an attempt to switch // teams will be rejected if it would unbalance the teams // (0=disabled, 1=enabled) admin_balance_teams 0 // If you are using bots with admin mod you can set this to 1 // It will protect bots from receiving client commands which // would crash your server. // (0=disabled, 1=enabled) admin_bot_protection 0 // This is the message displayed to everyone after connecting. admin_connect_msg "Welcome to the Real World..." // This controls the availability of weapon restriction in CS. // (0=disabled, 1=enabled) admin_cs_restrict 0 // This will produce debugging messages in your logs which can // be used to troubleshoot problems. Not recommended for general use. // (0=disabled, 1=enabled) admin_debug 0 // Determines whether or not the fun commands are allowed by default. // If not on by default, the admin can still turn it on when wanted. // (0=disabled, 1=enabled) admin_fun_mode 0 // Enable to get special effects with certain commands // like teleport or slap. // (0=disabled, 1=enabled) admin_fx 0 // If enabled, people who are gagged (not allowed to "say") will be // unable to change their name while gagged // (0=disabled, 1=enabled) admin_gag_name 0 // If enabled, people who are gagged will not be able to use // the say_team command. // (0=disabled, 1=enabled) admin_gag_sayteam 0 // Makes the admin with the highest access level the only admin in power. // Example: if multiple admins are present, only the one with the highest // access level will have admin access. // (0=disabled, 1=enabled) admin_highlander 0 // If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is // ignored and does nothing. // (0=disabled, 1=enabled) admin_ignore_immunity 0 // This file specifies which script plugins get loaded. // It should be relative from the <mod> directory admin_plugin_file "plugin.ini" // The time (in seconds) during which an admin can reconnect after // disconnecting without resetting his password in the setinfo line. admin_reconnect_timeout 300 // Message displayed to users who try to execute commands that // they don't have the appropriate access rights for. admin_reject_msg "You do not have access to this command." // How often, in seconds, the repeat_message should be shown on // the screen suring the game. Minimum value is 15 seconds. // So, a value of 600 = 10 minutes between messages. admin_repeat_freq 600 // Message that is show to everyone on the server every // ten minutes by the message plugin. admin_repeat_msg "This server is using Admin Mod" // The old verbosity. Defines how commands are announced to the players // clients in the form: "[ADMIN] <user> used command <command>" // 0=all commands announced in chat with the admin name // 1=all commands announced in chat, but without the admin name // 2=most commands not announced at all (except "cheat" commands) admin_quiet 0 // This file is used to store configuration data across maps // and even across server restarts. admin_vault_file "vault.ini" // If enabled, a hlds_ld-style map vote will automatically // start five minutes before the end of a map. // (0=disabled, 1=enabled) admin_vote_autostart 0 // If set to on status (1), when a vote is in progress all // players will see the votes of other players as they vote. // (0=disable, 1=enabled) admin_vote_echo 0 // Number of seconds that must elapse after start of the map, // or the end of another vote, before another hlds_ld-style // map vote can be called. admin_vote_freq 600 // Controls how many times the current map can be // extended for thirty minutes admin_vote_maxextend 0 // Percent of players who have to vote for a map to get it // to win a hlds_ld-style map vote. admin_vote_ratio 60 // Ability to make clients execute commands // (0=disabled, 1=enabled) allow_client_exec 0 // If set to 1, players who try to crash the server by using // non-printable characters in mid-game will be banned from // the server for 24 hours. Regardless of this variable's //setting, offenders will be kicked if they do this. // (0=disabled, 1=enabled) amv_autoban 0 // Default access rights for players not in the users.ini file. // (See documentation for access levels and information) default_access 1 // encrypt_password, for LINUX ONLY, whether to use // encrypted passwords or not // (0=disabled, 1=enabled) encrypt_password 0 // If enabled, the scripting file functions have read // access to files // (0=disabled, 1=enabled) file_access_read 0 // If enabled, the scripting file functions have write // access to files // (0=disabled, 1=enabled) file_access_write 0 // This is only used with the old script system and is not // needed with the new plugin system help_file "admin_help.cfg" // Declares priority IPs that are allowed to take a // reserved spot (if any are set up) without a password. ips_file 0 // Ratio of players who must vote 'yes' to a kick for // it to be successful. kick_ratio 60 // Ratio of players who must vote 'yes' to a map change // for it to be successful. map_ratio 80 // List of maps people are allowed to vote for. 0 to disable. // Disable to enable all maps and use list from mapcycle.txt. maps_file 0 // The file (relative to the <mod> dir) that // reserved models are loaded from. 0 to disable. models_file 0 // The message shown to someone who gets kicked for // trying to use a reserved model. models_kick_msg "[ADMIN] That model is reserved on this server." // The message shown to someone who gets kicked for // trying to use a reserved nickname. nicks_kick_msg "[ADMIN] That name is reserved on this server. // Password_field...first password of the setinfo line // If password_field is "pw-AdminMod", the setinfo will be // setinfo "pw-AdminMod" "password-in-users.ini" password_field // If pretty_say is enabled, centersay() fades in // and out and does some other tricks. // (0=disabled, 1=enabled) pretty_say 1 // Controls how many (number) of the server's slots are reserved. // This is useful only if reserve_type, below, is either 0 or 2. reserve_slots 0 // Custom message given to clients trying to connect who do not have // a reserved slots, when no public slots are free reserve_slots_msg "There are no reserved slots available on the server." // This controls how reserve slots work on the server. See documentation. reserve_type 0 // NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored. // Define the path to the script file here, if you don't want // to use the plugin system. script_file "cstrike/dlls/admin.amx" // If enabled, names are compared to those who have privileges // with regular expressions. // (0=disabled, 1=enabled) use_regex 0 // The file in which you define your admins, their passwords // and the access levels that they are assigned to. users_file "users.ini" // The minimum number of seconds allowed between votes // called with the vote() (admin_vote functions) scripting function. // If 0 or disabled, the vote() scripting function is disabled. vote_freq 180 // Location of word filter file. 0 to disable, or something // like "wordlist.txt" if enabled words_file 0 |
Autor: | Sir Drink a lot [ 22.05.2002, 19:42 ] |
Betreff des Beitrags: | |
die adminmod.cfg wäre hier noch sehr interessant.Bitte posten. Idee:ohne file_access_write 1 geht es nicht. |
Autor: | White-dragon [ 22.05.2002, 23:41 ] |
Betreff des Beitrags: | |
Danke das war der fehler nu habe ich auch nur noch das problem das er mir 3 mal die erste map gibt und 1 mal die 2. map ansonsten geht es. |
Autor: | Sir Drink a lot [ 23.05.2002, 01:51 ] |
Betreff des Beitrags: | |
wirklich? das muss ich mal testen... |
Autor: | Angelus@XP [ 24.05.2002, 23:11 ] |
Betreff des Beitrags: | |
jup bei mir auch, 3mal 1. und 1mal 2. sonst ein cooles plugin. hoffe du findest bald das problem. |
Autor: | [WING] Black Knight [ 24.05.2002, 23:50 ] |
Betreff des Beitrags: | |
Hmmm, eigentlich dachte ich das Problem schon lokalisiert zu haben. Aber nachdem Ihr beide das gleiche Problem habt, wäre die Lösung vielleicht doch simpler. Mal schauen... vielleicht brauch ich nur eine Zeile zu ändern. |
Autor: | ai*Ins0mnia [ 25.05.2002, 08:22 ] |
Betreff des Beitrags: | CW-Creator Plugin 1.1 bugs |
hiho jep,ich hab denn selben bug. servereinstellungen und cw pw werden einwandfrei geändert. es sind dust und aztec angegeben. die maps werden dann wie folgend geladen: dust ,aztec ,dust ,dust ,aztec das beenden funzt ebenfalls einwandfrei. wenn ihr das noch in denn griff kriegt ,is das n super plugin |
Autor: | ai*Ins0mnia [ 25.05.2002, 09:19 ] |
Betreff des Beitrags: | |
hiho hmm,hab wohl grad noch n bug entdeckt. nach beendigung mit admin_war_end scheint nach map wechsel alles zurückgesetzt zu werden. nur funzen danach bei mir die adminrechte nicht mehr. da hilft kein mapwechsel kein admin_reload und kein restarten des servers,nix. erst wenn ich die werte der adminrechte in der user.ini verändere funzen sie wieder. hört sich komisch an,is aber so.habs mehrfach getestet. |
Autor: | [WING] Black Knight [ 25.05.2002, 14:33 ] |
Betreff des Beitrags: | |
Also, letzteres kann eigentlich nicht am Plugin liegen. An den Userrechten drehen wir nicht, geschweige denn fassen wir die server.cfg an. Hast Du evtl. in Deinen War-Regeln auf eine andere users.ini verwiesen? Aber warum das nach einem Serverrestart nicht funktionieren sollte, bleibt für mich trotzdem ein Rätsel. |
Autor: | Sir Drink a lot [ 26.05.2002, 12:54 ] |
Betreff des Beitrags: | |
Ok. Das Mapproblem scheint gelöst zu sein. Es wird in den nächsten Tagen geupdated. Das mit den User-Rechten ist auch sehr merkwürdig. Da im Plugin diesbezüglich selber nichts geändert wird. Aber wir testen gerade die neue Version. Vielleicht behebt sich dann die Sache von alleine |
Autor: | ai*Ins0mnia [ 28.05.2002, 22:19 ] |
Betreff des Beitrags: | doch kein bug |
ähm, wie soll ich's sagen? das mit den user rechten hat sich geklärt das hatte ich selbst verbockt alles andere funzt mit ver1.2 jez super. |
Autor: | Sir Drink a lot [ 29.05.2002, 07:01 ] |
Betreff des Beitrags: | |
sehr schön. |
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