/* This plugin let's you declare two clan tags, check that everyone has them, * and kick anyone that doesn't. Then it puts a password on the server. * Original code from -=CW=-KaReL*recon*. */ /* $Id: plugin_war.sma,v 1.0 2001/04/05 yensid $ */ #include <core> #include <console> #include <string> #include <admin> #include <adminlib> #define ACCESS_WAR 1024 new STRING_VERSION[MAX_DATA_LENGTH] = "2.50.0"; public admin_war(HLCommand,HLData,HLUserName,UserIndex) { new Command[MAX_COMMAND_LENGTH]; new Data[MAX_DATA_LENGTH]; new User[MAX_NAME_LENGTH]; new ClanTag1[MAX_NAME_LENGTH]; new ClanTag2[MAX_NAME_LENGTH]; new Password[MAX_DATA_LENGTH]; new maxplayers = maxplayercount(); new Target[MAX_NAME_LENGTH]; new i = 0; new Text[MAX_TEXT_LENGTH]; convert_string(HLCommand,Command,MAX_COMMAND_LENGTH); convert_string(HLData,Data,MAX_DATA_LENGTH); convert_string(HLUserName,User,MAX_NAME_LENGTH); strbreak(Data,ClanTag1,Data, MAX_NAME_LENGTH); if (strlen(ClanTag1) == 0) { selfmessage("Clantag 1 missing"); return PLUGIN_HANDLED; } strbreak(Data, ClanTag2, Password, MAX_NAME_LENGTH); if (strlen(Password) == 0) { selfmessage("Clantag 2 or password missing ..."); return PLUGIN_HANDLED; } for(i=1; i<=maxplayers; i++) { if(playerinfo(i,Target,MAX_NAME_LENGTH)==1) { if (strstr(Target, ClanTag1) == -1 && strstr(Target, ClanTag2) == -1) { if(check_immunity(Target)==0 && i != UserIndex) { message(Target, "War is about to start ... thanks for leaving this quickly ;p"); kick(Target); } } } } execute_command(User,Command,"sv_password",Password); centersay("May the best win!",10,255,0,0); snprintf(Text, MAX_TEXT_LENGTH, "Password is now ^"%s^".", Password); say(Text); say_command(User,Command,Data); return PLUGIN_HANDLED; } public plugin_init() { plugin_registerinfo("Clan War Plugin","Kick everyone without clan tags and set a password on the server.",STRING_VERSION); plugin_registercmd("admin_war","admin_war",ACCESS_WAR,"admin_war <ClanTag1> <ClanTag2> <Password> : Kick everyone without <ClanTag1> or <ClanTag2> and set a password on server."); return PLUGIN_CONTINUE; }