/*************************************************************************** * plugin_slapteam.sma * * This plugin will slap every player on the target team. * * * Functions included in this plugin: * admin_slapteam <team> [# slaps] * * * Bill Bateman aka "HunteR" * http://thepit.shacknet.nu * huntercc@hotmail.com ***************************************************************************/ #include <core> #include <console> #include <string> #include <admin> #include <adminlib> #define ACCESS_SLAP 128 new STRING_VERSION[MAX_DATA_LENGTH] = "2.50.26"; // Modification of "admin_slayteam" from default plugin_retribution file: public admin_slapteam(HLCommand,HLData,HLUserName,UserIndex) { new Data[MAX_DATA_LENGTH]; new i, j; new maxplayers = maxplayercount(); new SlapTeam; new strSlapTeam[MAX_DATA_LENGTH]; new NumSlaps; new strNumSlaps[MAX_DATA_LENGTH]; new dummy, Team, Dead; new TargetName[MAX_NAME_LENGTH]; convert_string(HLData,Data,MAX_DATA_LENGTH); strbreak(Data,strSlapTeam,strNumSlaps,MAX_DATA_LENGTH); SlapTeam = strtonum(strSlapTeam); NumSlaps = strtonum(strNumSlaps); if ( NumSlaps < 1 ) NumSlaps = 1; if( SlapTeam > 0 ) { for( j = 1; j <= NumSlaps; j++ ) { for( i = 1; i <= maxplayers; i++ ) { strinit(TargetName); if( playerinfo(i,TargetName,MAX_NAME_LENGTH,dummy,dummy,Team,Dead) == 1 ) { if( Team == SlapTeam && Dead == 0 ) { if( !check_immunity(TargetName) ) slap(TargetName); } }//slaps TargetName once if on SlapTeam, not dead, not the one calling the function }//slaps all of SlapTeam once }//slaps SlapTeam for NumSlaps number of times } else { selfmessage("The team to slap must be a number."); } return PLUGIN_HANDLED; } public plugin_init() { plugin_registerinfo("HunteR's Team-Slap Plugin","Command for slapping an entire team once or multiple times.",STRING_VERSION); plugin_registercmd("admin_slapteam","admin_slapteam",ACCESS_SLAP,"admin_slapteam <team> [# slaps]: Slaps everyone on <team> for [# slaps] times (default is 1)."); return PLUGIN_CONTINUE; }