/*
Install:
compile or use the provided amx then drop into your dlls directory of the mod you use.
 
usage:
admin_bsay your message here
 
what it does:
it will make it look as if your server bot has a brain.. or not.. :)
 
access level:
it uses the access level of admin_say
 
 
 
Editing:
Edit the plugin_serverbot.sma and where it says server bot in
 
snprintf(Text, MAX_TEXT_LENGTH, "Server Bot: %s", Data);
 
make the Server Bot what ever you want.
we used
 
snprintf(Text, MAX_TEXT_LENGTH, "Clan ~GOW~ Server Bot: %s", Data);
 */
 
/* $Id: plugin_serverbot.sma,v 1.0 2001/11/17 R3AP3R $ */
 
 
 
#include <core>
#include <console>
#include <string>
#include <admin>
#include <adminlib>
 
new STRING_VERSION[MAX_DATA_LENGTH] = "2.50.11";
 
 
 
public admin_bsay(HLCommand,HLData,HLUserName,UserIndex) {
	new Data[MAX_DATA_LENGTH];
	new Text[MAX_TEXT_LENGTH];
 
	convert_string(HLData,Data,MAX_DATA_LENGTH);
// You can edit the name Server Bot below and make it what ever you want
	snprintf(Text, MAX_TEXT_LENGTH, "Server Bot: %s", Data);
	say(Text);
	return PLUGIN_HANDLED;
}
public plugin_init() {
	plugin_registerinfo("Server Bot talk By R3AP3R Nov 17 2001","Talk Through your servers bot.",STRING_VERSION);
	plugin_registercmd("admin_bsay","admin_bsay",ACCESS_SAY,"admin_bsay <msg>: Makes your message seem to come from your server's bot.");
	return PLUGIN_CONTINUE;
}