Here is a list of commands that are included in plugin_flf_common. plugin by SR71Goku (e-mail: SR71Goku@hotmail.com ICQ: 146538715 *NOTE* PLEASE DO NOT CONTACT ME ABOUT COMPILING PLUGINS admin_delayround When this feature is enabled, the warm-up phase of a round will be extended to about 20 minutes until both teams have players. Once both teams have players, the Warm-Up phase will reset to the map default. Use this to allow people on low-latency connections a chance to get in the game before the round start. admin_wavespawn (0-3) Controls wavespawn feature, when enabled players will spawn together in 'waves' - For instance, if player A dies he starts with 10 seconds till he respawns, Player B dies 5 seconds later - Rather than have player B wait 10 seconds, wave spawn will make him spawn at the same time as player A (In other words since he died 5 seconds into spawn he only has 5 left, 10 - 5 = 5) The settings are as follows: 0 = disabled, 1 = both teams, 2 = attackers only, 3 = defenders only admin_allowkickvote (Toggle) This command toggles the ability for players to vote people off of the server admin_autoidlekick (Toggle) This option allows your server to kick players who are idle admin_autobalance (Toggle) This automatically balances the teams at the beginning of each round, making it more of a fair fight. admin_killerhealth (Toggle) This decides whether the server will show players who are killed the amount of health the person who killed them had. Set this to 0 to disable the feature, 1 to who the killer's remaining health admin_fadetoblack (Toggle) This command will toggle what happens when a player dies, if set to 1 their screen will black out (So they can't reveal enemy locations, etc) admin_flashlight (Toggle) Set to 1 to enable the use of flashlights, 0 to disable. admin_forcebalance (Toggle) This makes it so that a player cannot join a team that already has more people than the other team. This helps balance out the teams and is highly recommended. admin_grenades (Toggle) Controls the use of grenades on servers (0 to disable grenades) admin_roundlimit When a team reaches the round limit (number of wins), then the map switches. admin_teamchange (Toggle) Allows players to switch teams after warm-up time. admin_friendlyfire (Toggle) Friendly Fire (players can damage their teammates). admin_footsteps (Toggle) Plays footstep sounds. admin_allowspects (Toggle) Allows Spectators. admin_allowicons (Toggle) Allow players to use cl_teamicons to toggle the display of team icons (Setting to zero disables team icons) admin_spectchat (Toggle) Spectators can talk to Players currently playing the game. admin_grenadespam (Toggle) Toggles the allowance of grenade spam in respawn, set to 1 to allow it admin_startmatch This "restarts" the map without causing the players to load the map. Highly recommended for clan matches and tournaments, this lets the map "start over" without having some players join later than others.