A note on compiling. You need to take the sound.inc file and put it into your include folder which is located in the scripting folder. /*************************************************************************** * plugin_ejl_hurryup.sma version 1.6 Date: 10/26/2002 * Author: Eric Lidman ejlmozart@hotmail.com * Alias: Ludwig van Upgrade: http://lidmanmusic.com/cs/plugins.html * * LogD is required for this plugin to work. Get it at: * http://logd.sourceforge.net/ make sure you turn on logging in your * server.cfg --- log on * * This plugin is only useful on larger servers. If there are more than 9 * players connected, and one of the teams only has one player left, warning * messages will be given by the server to hurry up. After a warning or * maybe a few warnings depending of if there are other votes going on, a * vote will be put up to either have the server kill the lone player, kill * the opposite team (both options ending the round of course), or just * leave them alone and let them finish. * * By default it is off. But if you have plugin_matrix and matrix style * jumping is enabled, admin_hurryup will be activated automatically * although for something to happen, the requiremnts above must still be * met. Why, because matrix jumping games tend to drag on and on because * nobody can hit anything. * * COMMANDS: * * admin_hurryup <1|0> --- 1 turns it on, 0 turns it back off. * admin_vote_hurryup --- starts a vote to turn hurryup on. * * Additional: There are sounds you can use with this if you want. They * are in the .zip. They are to go in the ..sounds\misc folder. In order * to get them to your clients, you need to generate .res files. Just start * a new file in a text editor. The contents: * sound/misc/hurryup1.wav * sound/misc/hurryup2.wav * Save that with the name of the map you want it to d/l the sounds on, like * de_dust.res Make sure it is a .res file and not a .txt file. Put this * .res file in your maps directory. * * Oh, and one more thing. To assist in hurrying things up, there are now * provisions in this plugin to make certain locations in selected maps * illegal. These are points I have noticed players taking advantage of * which are really off the map (not fair). They are only accessible by * noclip, teleport, and low gravity, so a normal server wouldnt have to * worry about this. Actually, I am guessing that a normal server probably * would not be runnng this plugin anyway. The points are listed below in * the "public plugin_init()" function: * **************************************************************************/