#include <core> #include <console> #include <string> #include <admin> #include <adminlib> new STRING_VERSION[MAX_DATA_LENGTH] = "Dead_Redirect"; new boolReservedUsers[MAX_PLAYERS]; //a global array for if a user is going to use the reserved slot new numReservedUsers = 0; //a global number of reserved slot users new strRedirect[MAX_DATA_LENGTH] = "12.154.0.7:27015"; //set default server to direct too new numRedirectSlots = 0; //a global for number of reserved to take new numRedirected = 0; //total # redirected, yes it will roll over new numConnected = 0; //number of connected peeps new FILENAME[MAX_DATA_LENGTH] = "redirect.lst"; //File to list players that have been redirectd public admin_redirect(HLCommand,HLData,HLUserName,UserIndex) { new strUser[MAX_NAME_LENGTH]; new strData[MAX_TEXT_LENGTH]; new strCommand[MAX_TEXT_LENGTH]; new strMessage[MAX_TEXT_LENGTH]; convert_string(HLUserName,strUser,MAX_NAME_LENGTH); convert_string(HLData,strData,MAX_NAME_LENGTH); convert_string(HLCommand,strCommand,MAX_NAME_LENGTH); if (strlen(strData) > 0) { set_vaultdata("ADMIN_REDIRECT", strData); snprintf(strRedirect, MAX_TEXT_LENGTH, "%s", strData); } snprintf(strMessage, MAX_TEXT_LENGTH, "[ADMIN] Redirect Server Changed to %s", strData); selfmessage(strMessage); log_command(strUser, strCommand, strData); return PLUGIN_HANDLED; } write_redirect(UserIndex) { new strTemp[MAX_TEXT_LENGTH]; // for cancatination new strName[MAX_NAME_LENGTH]; //1 Dead_One <494303> ==> 12.154.0.7:27015 @ Fri Mar 15 22:20:53 2002 new strAuthID[MAX_AUTHID_LENGTH]; // is the format i am after new strTimeStamp[MAX_TEXT_LENGTH]; // for the time stamp new strNumber[MAX_NUMBER_LENGTH]; // yes, this should reset each time the server restarts :D new WONID; // for thier wonid new Team,Dead; new numUserID; // no apparent reason numRedirected++; //increment counter if ( getvar("file_access_write") == 0 ) //check if write access is enabled { return (0); //bleh why even try } playerinfo(UserIndex,strName,MAX_NAME_LENGTH,numUserID,WONID,Team,Dead,strAuthID); //convert thier name and grab wonid get_userAuthID(strName,strAuthID,MAX_AUTHID_LENGTH); numtostr(numRedirected,strNumber); //print the number to a string servertime(strTimeStamp, MAX_TEXT_LENGTH); //make time stamp snprintf(strTemp, MAX_TEXT_LENGTH, "%s %s <%s> ==> %s @ %s", strNumber, strName, strAuthID, strRedirect, strTimeStamp); writefile(FILENAME, strTemp); //belch it out to a file numtostr(numRedirected, strTemp); set_vaultdata("ADMIN_REDIRECT_NUM", strTemp); //set the vault data return (1); } public admin_redirect_slot(HLCommand,HLData,HLUserName,UserIndex) { new strUser[MAX_NAME_LENGTH]; new strData[MAX_TEXT_LENGTH]; new strCommand[MAX_TEXT_LENGTH]; new strMessage[MAX_TEXT_LENGTH]; convert_string(HLUserName,strUser,MAX_NAME_LENGTH); convert_string(HLData,strData,MAX_NAME_LENGTH); convert_string(HLCommand,strCommand,MAX_NAME_LENGTH); if (strlen(strData) > 0) { numRedirectSlots = strtonum(strData); set_vaultdata("ADMIN_REDIRECT_SLOTS", strData); } else { set_vaultdata("ADMIN_REDIRECT_SLOTS", "0"); numRedirectSlots = 0; } snprintf(strMessage, MAX_TEXT_LENGTH, "[ADMIN] Redirect Server Changed to %i", numRedirectSlots); selfmessage(strMessage); log_command(strUser, strCommand, strData); return PLUGIN_HANDLED; } isReserved(strName[], UserIndex) { //modular, yes if (access(32768,strName)) { boolReservedUsers[UserIndex - 1] = 1; //mark this, reserved_type might change numReservedUsers++; //incrememnt the counter return 1; } else { boolReservedUsers[UserIndex - 1] = 0; //mark them as NOT being reserved return 0; } return 0; } DoRedirect(HLName) { new strName[MAX_NAME_LENGTH]; //the players name new strMessage[MAX_TEXT_LENGTH]; //the messages to consgreet new strHost[MAX_TEXT_LENGTH]; //our hostname new strCommand[MAX_TEXT_LENGTH]; //for execclient connect 12.154.0.7:27015 getstrvar("hostname",strHost,MAX_TEXT_LENGTH); //grab the host name convert_string(HLName, strName,MAX_NAME_LENGTH); //convert the users name so we can appologize formally consgreet("================================================================"); snprintf(strMessage, MAX_TEXT_LENGTH, "Sorry, %s, but this server '%s' is currently full.", strName, strHost); consgreet(strMessage); //print my new string snprintf(strMessage, MAX_TEXT_LENGTH, "We are redirecting you to: '%s'", strRedirect); consgreet(strMessage); //tell them what server ip consgreet("If you wish not to, please disconnect now."); //warn them reall good snprintf(strMessage, MAX_TEXT_LENGTH, "connect %s", strCommand); execclient(strName, strCommand); //kick them out, send them away } public plugin_connect(HLUserName,HLIP,UserIndex) { new strName[MAX_NAME_LENGTH]; //the players name new ReservedType = getvar("reserve_type"); //grab the reserved type new numOpenSlots = getvar("public_slots_free"); //grab the current slots free new numReservedSlots = getvar("reserve_slots"); //grab this cvar as well new numMaxSlots= getvar("maxplayers"); //grab the max players variable convert_string(HLUserName, strName,MAX_NAME_LENGTH); numConnected++; //count this person they are taking a slot as we work if (ReservedType == 2) { //admin slots fill be fore public if ((numOpenSlots-numRedirectSlots)>0) { //there are open slots isReserved(strName, UserIndex); //count reserves return PLUGIN_CONTINUE; //person should have no problems getting in } else { if ((numReservedSlots - numRedirectSlots - numReservedUsers)>0) { if (isReserved(strName, UserIndex)) { //person is accessing a reserved slot return PLUGIN_CONTINUE; //they are reserved access } else { write_redirect(UserIndex); //log to file DoRedirect(HLUserName); //kick them outa da house return PLUGIN_CONTINUE; //they will disconnect } } else { //this server is full write_redirect(UserIndex); //log to file DoRedirect(HLUserName); //begone return PLUGIN_CONTINUE; //they will disconnect } } } else { //other reserved type(s) fill public slots first if ((numOpenSlots-numRedirectSlots)>0) { //plenty of room isReserved(strName, UserIndex); //count reserves return PLUGIN_CONTINUE; //person should have no problems getting in } else { if (isReserved(strName, UserIndex)) { //this person is reserved if ((numMaxSlots - numConnected - numRedirectSlots) >= numRedirectSlots) { return PLUGIN_CONTINUE; //this person is taking a valid open slot on the server } else { write_redirect(UserIndex); //log to file DoRedirect(HLUserName); //send them off to die return PLUGIN_CONTINUE; //they will disconnect } } } } return PLUGIN_CONTINUE; } public plugin_disconnect(HLUserName, UserIndex) { if (boolReservedUsers[UserIndex - 1]) { //was this person using a reserved slot ? boolReservedUsers[UserIndex - 1] = -1; //clear the flag numReservedUsers--; //decrement the counter } else { boolReservedUsers[UserIndex - 1] = 0; } numConnected--; return PLUGIN_CONTINUE; } public plugin_init() { plugin_registerinfo("Dead_Redirect","Lets the connecting peeps connect to allied server.",STRING_VERSION); plugin_registercmd("admin_redirect","admin_redirect",ACCESS_RCON,"admin_redirect 'hlip:port': Changes the server redirection."); plugin_registercmd("admin_redirect_slot","admin_redirect_slot",ACCESS_RCON,"admin_redirect_slot <num>: Changes the redirect # of grabed slots."); new VaultData[MAX_DATA_LENGTH]; for(new i = 0; i < MAX_PLAYERS; i++) { //this should initialize the list on startup boolReservedUsers[i] = -1; //set it to zero, no player should be in yet } numReservedUsers = 0; //initialize this too if(get_vaultdata("ADMIN_REDIRECT", VaultData, MAX_DATA_LENGTH) != 0) { snprintf(strRedirect, MAX_TEXT_LENGTH, "%s", VaultData); } else { snprintf(strRedirect, MAX_TEXT_LENGTH, "12.154.0.7:27015"); set_vaultdata("ADMIN_REDIRECT", strRedirect); //set the vault data if not already set } if(get_vaultdata("ADMIN_REDIRECT_SLOT", VaultData, MAX_DATA_LENGTH) != 0) { numRedirectSlots = strtonum(VaultData); } else { numRedirectSlots = 0; set_vaultdata("ADMIN_REDIRECT_SLOT", "0"); //set the vault data if it hasn't already set } if(get_vaultdata("ADMIN_REDIRECT_NUM", VaultData, MAX_DATA_LENGTH) != 0) { numRedirected = strtonum(VaultData); } else { set_vaultdata("ADMIN_REDIRECT_NUM", "0"); //set the vault data if not already set } return PLUGIN_CONTINUE; //continue }