/*************************************************************************** * plugin_angrysand_longdeath.sma Date: 05/08/2002 * * Written by Angrysand (angrysand@boneville.net) * * many thanks to Sank and Eric; i spent quite some time learning this * admin-mod scripting stuff from looking at their scripts * * * This Plugin gives admins the ability to longkill a target player, which * basically means they get slapped twice every second for 10 seconds, after * which they get slay'd. **************************************************************************/ // Access required to b1tchslap #define ACCESS_LONGDEATH 64 // How long the slapping will last // recommend leaving alone #define SLAP1_TIME 10 /****************************************************************************/ /************** DO NOT MODIFY CONTENTS BELOW THIS LINE !!! ******************/ /****************************************************************************/ #include <core> #include <console> #include <string> #include <admin> #include <adminlib> new STRING_VERSION[MAX_DATA_LENGTH] = "1.00"; /****************************************************************************/ /************************** Plugin Entry Point ******************************/ /****************************************************************************/ public plugin_init() { plugin_registerinfo("longdeath Plugin", "Yeah, you show'd 'em whos boss!", STRING_VERSION); plugin_registercmd("admin_longdeath", "admin_longdeath", ACCESS_LONGDEATH, "admin_longdeath <player>: Slaps the player around and then slays them"); return PLUGIN_CONTINUE; } public admin_longdeath(HLCommand, HLData, HLUserName, UserIndex) { new Data[MAX_DATA_LENGTH]; new Text[MAX_TEXT_LENGTH]; new TargetName[MAX_NAME_LENGTH]; new Red = random(256); new Green = random(256); new Blue = random(256); //prep the incoming data/params convert_string(HLData, Data, MAX_DATA_LENGTH); //get the username if (check_user(Data) == 1) { get_username(Data,TargetName,MAX_NAME_LENGTH); snprintf(Text, MAX_TEXT_LENGTH, "%s has been sentenced to DEATH by slapping.", TargetName); typesay(Text, 5, Red, Green, Blue); set_timer("Slap1_Timer", 1, SLAP1_TIME, TargetName); } else { selfmessage("Unknown player: "); selfmessage(Data); } return PLUGIN_HANDLED; } public Slap1_Timer(Timer, Repeat, HLUserName, HLParam) { new User[MAX_NAME_LENGTH]; convert_string(HLParam, User, MAX_NAME_LENGTH); slap(User); slap(User); if (Repeat-1 == 0) { slay(User); } }